| Home | Galleries | Demo Reel | Scripts | Tutorials | Blog | Resume | Contact | Previous - Back to Gallery - Next | ©2009 Adam Kugler and Altered Reality Studios LLC |
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Mocap Script
Malcolm Thomas Gustave www.ikfk.com an Associate Course Director for the Motion Capture class at Full Sail hired me as a 'Student Atrist' to work with him and other staff members for special projects. My task was to create a script that would use a bound character with a mocap skeleton and using a clickable GUI: * Construct a full set of control curves, FK and IK. * Allow for animation ontop of mocap data. * Turn off mocap data for any appendage. * Be able to turn off COG translation to aid cloth simulation. * Provide an easy ability to plug in a deformation rig ontop. * Work on any character with a similar setup. Using Python, I wrote a script that created multiple duplicate rigs, each representing a specific function (original mocap, default pose, fk, ik, etc). Through a series of expressions and direct connections, each rig translates data down the chain to the bind rig. The completed script ended up being about 2000 lines of code. The first character this script was used on was "Fantastic Amazing Guy," modeled by Ray Figueroa. I'll be posting a Screen Flow presentation for the script when I find the time to. Until then, if you have any questions regarding my methods and thought processes, feel free to contact me. Date: Apr 2009 | Medium: Python, Maya® |
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| Home | Galleries | Demo Reel | Scripts | Tutorials | Blog | Resume | Contact | Previous - Back to Gallery - Next | ©2009 Adam Kugler and Altered Reality Studios LLC |